Cristin-resultat-ID: 314742
Sist endret: 21. oktober 2013, 12:13
Resultat
Mastergradsoppgave
2004

P2Pong. A peer-to-peer multiplayer game in a wireless mobile environment. Diplomoppgave

Bidragsytere:
  • Håvard Kvalvåg Blixgård

Utgiver/serie

Utgiver

UiT Norges arktiske universitet
NVI-nivå 0

Om resultatet

Mastergradsoppgave
Publiseringsår: 2004
Antall sider: 98

Beskrivelse Beskrivelse

Tittel

P2Pong. A peer-to-peer multiplayer game in a wireless mobile environment. Diplomoppgave

Sammendrag

Most multiplayer games are built over the client/server architecture. When the server in a multiplayer game disconnects or fails for any reason, the game ends for all clients involved. This is especially a problem in wireless networks like the one consisting of mobile units interconnected via Bluetooth, as units in such a network are more likely to disconnect, or fail, than stationary computers in a physically wired network. The design of P2Pong is an approach to solve the problem of the disconnecting server by using peer-to-peer technology and state replication. Every peer in the network is autonomous, and holds a full replica of the global state. This replica is kept consistent by message passing.

Bidragsytere

Håvard Kvalvåg Blixgård

  • Tilknyttet:
    Forfatter

Randi Karlsen

  • Tilknyttet:
    Veileder
    ved Institutt for informatikk ved UiT Norges arktiske universitet

Geir Egil Myhre

  • Tilknyttet:
    Veileder
    ved Institutt for informatikk ved UiT Norges arktiske universitet
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