Sammendrag
"Playing with Players." Studying the use of computer games, the game needs to be realised somehow, to be changed from not accessed data into a format that permits it to be studied. The study of a game demands participation, as the rules, the functions and the many different possibilities for uses of the game unfold as it is experienced rather than observed. This paper describes a way of approaching and studying the event of a game, through participation, textual analysis and interviews with players and creators.
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