Cristin-resultat-ID: 684381
Sist endret: 25. oktober 2004, 00:00
Resultat
Vitenskapelig artikkel
2003

The Geography of a Non-place

Bidragsytere:
  • Torill Elvira Mortensen

Tidsskrift

Dichtung-Digital
ISSN 1617-6901
e-ISSN 1617-6901
NVI-nivå 1

Om resultatet

Vitenskapelig artikkel
Publiseringsår: 2003
Hefte: 4

Importkilder

ForskDok-ID: r04000458

Beskrivelse Beskrivelse

Tittel

The Geography of a Non-place

Sammendrag

In role-playing MUDs, the arena is defined by the program and the builders, and mapping it is complicated and occasionally made even more so by those who create the arena. Still the metaphor of space is powerful and enduring, and players speak of the different little bits of text describing different settings in the MUD as rooms. They talk of movement and speed, of roads and paths, when what is really happening when the character moves from Haven or Azur is that the program lets you sort through itsstored information in a certain manner. Only the administrators have power to access the information directly, all others need to follow some path, which creates an illusion of space and particularly of place. This illusion of place is not restrictedto MUDs though: the metaphors of physical movement are powerful and enduring, to the point that Sherry Turkle’s interviewee suggests that online is its own place (Turkle 1995:231). But is the “place” I am accessing when I log on to the net comparable to physical places? I will discuss this on the background of Mark Auge’s concept of a non-place (1995).

Tittel

The Geography of a Non-place

Bidragsytere

Torill Elvira Mortensen

  • Tilknyttet:
    Forfatter
    ved Avdeling for mediefag ved Høgskulen i Volda
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