Cristin-resultat-ID: 1945014
Sist endret: 31. desember 2021, 16:33
NVI-rapporteringsår: 2021
Resultat
Vitenskapelig Kapittel/Artikkel/Konferanseartikkel
2021

Designing Analytic Serious Games: An Expert Affordance View on Privacy Decision-Making

Bidragsytere:
  • Patrick Jost og
  • Monica Divitini

Bok

JCSG 2021: Serious Games, Joint International Conference Proceedings
ISBN:
  • 978-3-030-88271-6

Utgiver

Springer Nature
NVI-nivå 1

Serie

Lecture Notes in Computer Science (LNCS)
ISSN 0302-9743
e-ISSN 1611-3349
NVI-nivå 1

Om resultatet

Vitenskapelig Kapittel/Artikkel/Konferanseartikkel
Publiseringsår: 2021
Hefte: 12945
Sider: 3 - 19
ISBN:
  • 978-3-030-88271-6
Open Access

Klassifisering

Vitenskapsdisipliner

Systemutvikling og -arbeid

Emneord

Spilldesign • Serious Games • Datateknologi og utdanning

Fagfelt (NPI)

Fagfelt: IKT
- Fagområde: Realfag og teknologi

Beskrivelse Beskrivelse

Tittel

Designing Analytic Serious Games: An Expert Affordance View on Privacy Decision-Making

Sammendrag

With advancing digitalisation and the associated ubiquitous data processing, people face frequent privacy decisions. As personal data is often collected and processed in non-transparent ways, decision-making is tedious and regularly results in unthoughtful choices that resign privacy to comfort. Serious Games (SG) could be instrumentalised to raise awareness about privacy concerns and investigate how better privacy decisions can be encouraged. However, creating a SG that can research and promote better privacy choices while providing exciting gameplay requires carefully balanced game design. In this study, we interviewed 20 international experts in privacy, psychology, education, game studies, and interaction design to elicit design suggestions for analytic Serious Games that can be applied to research and improve privacy decision-making. With a mixed-method approach, we conducted a qualitative affordance analysis and quantified the findings to determine each expert groups’ perceptions of how to investigate and educate privacy decision-making with games while keeping an engaging experience for players. The findings suggest that privacy decision-making is best analysed by storytelling that extends to a real-world context and engages the player with curiosity. Decision-making investigation is suggested to either apply unobtrusive in-game monitoring with story-aligned character interrogation, switching to a meta-context or include personal data and devices from daily routines. Conclusively, design implications for analytic SG targeting privacy are synthesised from the experts’ suggestions.

Bidragsytere

Patrick Jost

  • Tilknyttet:
    Forfatter
    ved Institutt for datateknologi og informatikk ved Norges teknisk-naturvitenskapelige universitet

Monica Divitini

  • Tilknyttet:
    Forfatter
    ved Institutt for datateknologi og informatikk ved Norges teknisk-naturvitenskapelige universitet
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Resultatet er en del av Resultatet er en del av

JCSG 2021: Serious Games, Joint International Conference Proceedings.

Fletcher, Bobbie; Ma, Minhua; Göbel, Stefan; Baalsrud Hauge, Jannicke; Marsh, Tim. 2021, Springer Nature. Vitenskapelig antologi/Konferanseserie
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